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GAME DESIGN PROJECT

SEMI REALISTIC SASUKE

This project is aimed for game designing class in university. we were required to design a game environment with a concept and a story. the style of the game is inspired by different games environment and mainly Crash Bandicoot's cartoonish environment style. 

While we had to focus on designing an environment within short amount of time, we were allowed to get props online instead of making our own, so most of the props in the game were borrowed for learning purposes.

However, I did model the palm trees, and did some animation for a crab and mermaids. 

In making of this project, I mainly used Unreal Engine for setting props and designing the environment, along sculpting and texturing the terrains. I also used Autodesk 3ds Max for animating and editing UVs for some props.

Game Design Preview

Game Design Preview

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 ©Maryam Al Qamzi. All rights reserved
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